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This blog showcases educational and inspirational content related to art, design, process, and more.

Interactive 3D Mapping Racing Game. The system is made out of two components: 1. a mapping stage with a physical car in an exhibition area 2. a game cabin with a racing seat, Multi Touch screen and a wheel+pedals set. A 3D projection mapping demo mode appears on the actual DS3, running in a cinematic loop, while users are prompted to play in the gaming cabin. Players are logged in through their Facebook connection and get to configure the car according to their preferences: color, type of alloy wheels, soundtrack, etc, and gets projected on the actual car as well. The system records preferences and reports to Citroën, helping them to better understand their market. Once the car has been customized according to the user preferences, the game starts. Users can drive the car through different circuits and whatever happens on the screen while playing also affects the car’s 3D mapping projection. Source